

Legion allows you to obtain stat bonuses by leveling up all the classes in MapleStory. Your Legion is one of the most important aspects of MapleStory when it comes to playing on multiple characters. MapleStory is split into two world types: Reboot and Non-Reboot so this guide will feature ways you can prepare that may not apply to your world since their may be certain limitations on your world. New Classes in MapleStory get released all the time, and currently there are over 40 different jobs to choose from. Getting to 0 Attack Speed and 100% critical rate will take you so far even though it doesn’t show up on your range.This preparation guide can be used for any new class that gets released in MapleStory, allowing you to prepare gear, items and mesos to fund a brand new main or simple make leveling the earlier levels a lot easier. Pirate class benefit from Attack Speed and Critical Rate. +8% damage when attacking targets inflicted with Abnormal Status
MAPLESTORY KANNA LUCID SOUL FULL
The Magician link skill helps you take full advantage of the 3rd line. This is amazing since Critical Damage is one of the best damage multipliers in the game. This skill takes your extra Critical Rate and puts a % of it into your Critical Damage. This is because of the V Matrix Skill, Vicious Shot. When it comes to Bowman classes they usually have high Critical Rate (Sharp Eyes) already so it might be confusing to see Critical Rate on the list. The Thief class has a lot of burst characters so a flat Boss Damage % is great. +8% damage when attacking targets inflicted with Abnormal Status OR 20% Critical Rate
MAPLESTORY KANNA LUCID SOUL UPDATE
(will update this if this is tested and changed) Choose +8% damage over Critical Rate if you can reach 100% Critical Rate through Legion and Links. Lara is different from other mages and since she relies on her summons Passive Skills +1 is better compared to Attack Speed +1. For farming 20% Meso is absolutely necessary. Kanna has 2 sections since they are so great at farming and Bossing. When it comes to Magicians, Attack Speed and Boss Damage will be your best friend. Zero can get Cooldown Skip as it’s 1st line instead of Attack Speed if you are being relied upon for mass binding in a party.

These Inner Abilities are best in slot but, if you roll Boss Damage % on a character that doesn’t have it as it’s 1st line it’s still a great option (If you actually do bosses on that character). Spending your money on Starforce and Potential will give you the biggest gains. After unique, use Miracle Circulators to get to legendary. In the beginning it is relatively easy to get to epic and unique on just the honor exp you’ll find from farming.

Things to note would be, you’ll want to keep Meso Obtained and Drop Rate for as long as you can since you won’t be doing harder bosses till around 220+.
